What is Esports


Esports (Electronic sports) is a competitive sport where gamers use their physical and mental abilities to compete in certain genres of video games in a virtual, electronic environment. These esports video games titles can be played across electronic devices (PC, Mobile, Consoles, unmanned vehicle, unmanned aerial vehicle, robot, simulation etc.) and are Multiplayer Games, where esports athletes compete against one another and/or form up teams to compete. Esports events can be online and/or offline (physical). Esports also extends to virtual reality and augmented reality video games. Please note that casual video games, Fantasy, Teen Patti, Rummy, Poker, Betting, Gambling etc. is not esports

The video game genres associated with esports are:

  • Real-time Strategy (RTS) e.g., Hearthstone
  • Fighting e.g., Tekken, Street Fighter
  • Multiplayer Online Battle Arena (MOBA) e.g., DOTA2, League of Legends
  • Sports e.g., FIFA, Racing
  • First-person Shooter (FPS)/Battle Royale e.g., Counter Strike, Call of Duty, BGMI

These tournaments are broadcasted Online & TV and have commentary also, yea just like you have it in Cricket, FIFA etc.


Esports is a Sport and hence, it has received its sporting recognition from the International Olympic Committee (IOC), which is the apex body of sports along with Olympic Council of Asia (OCA), Commonwealth Games etc.

  • IOC organized Virtual Olympic Series (Esports Tournament), before the Tokyo Olympics 2020;
  • Esports has been included in OCA events since 2007. Esports is a medal sports in Asian Games 2022 and in the Asian Indoor & Martial Arts Games 2021 (Postponed) scheduled to be held in 2023;
  • Esports has been a medal sport in South East Asian Games in 2019,2021 & 2022.
  • India won a bronze medal in 2018 Asian Games, where esports was included as a demonstration title.
  • Commonwealth Games organized "Commonwealth Esports Championship 2022" alongside Commonwealth Games 2022 and India won a Bronze in DOTA game title;
  • French President Mr. Emmanuel Macron made a public statement that he wants esports to be included in 2024 Paris Olympics;
  • Additionally, around 46 countries like Korea, Thailand, Finland, Italy, Brazil, Nepal, Indonesia, Turkmenistan, Macedonia, Sri Lanka, Pakistan, South Africa, Serbia Uzbekistan, Kazakhstan, Malaysia, Vietnam and Georgia have also recognised esports as regular sport.
Some Astonishing Facts & Numbers

Esports players are called “Athletes” not "nerds".

It's a Spectator Sport now with more than 500 Million esports fans in 152 countries that watch these competitions online through various streaming platforms like Facebook, Twitch.tv, YouTube

The League of Legends World Championship'21 brought in more than 73 Mn peak concurrent viewers, during the competition's final round on November 6, 2021.

Not only there is serge in spectators, the prize pools are setting world records, The International - 10 (DOTA's 2021 world championship) had a prize pool of ~$ 40 Mn. As per esportsearnings.com overall $222 Mn prize money was won by esports athletes across the 4497 tournaments held globally. Pro Players are making Millions of Dollars in Salaries.

In year 2013, the US Government officially recognized esports as an official sport and granted visas for professional esports players.

In June 2014, University of Illinois, USA, announced Athletic Scholarships to esports players, and now we have 3 more universities who have started giving esports Scholarships.



Bn Global Market by 2025


Mn Online Indian Gamers




Mn Global Fans

About Us

Electronic Sports Federation of India (ESFI) is a Non Profit organization established Pursuant to sub-section (2) of section 7 of the Companies Act, 2013 and rule 8 the Companies (Incorporation) Rules, 2014 bearing CIN U74999DL2016NPL300732 and License under section 8 (1) of the Companies Act, 2013 Section 8 License Number 107018

ESFI is a full member of International Esports Federation (IESF), Global Esports Federation (GEF) and Asian Esports Federation (AESF)

Main Objects

To promote, encourage, organize, educate, train and control Electronic Sports (Esports) in India and to provide facilities for training in esports, to build and sustain the eco-system for esports in India not limiting to providing, conceptualizing, opening, managing, running, developing, facilitating, and promoting all areas of esports and to provide all other possible and related form of esports.

To be the official organization in complete and sole in charge of all esports matters in India and to guard and enforce rules in co-operation with the state esports associations/federations of the country and in full and complete collaboration with the Indian Olympic Association, to select and control the Indian esports contingent to the Olympics, Asian Games, Common Wealth & SAF Games and various other International competitions under the patronage of the IESF, AESF, OCA, IOA & other Federations/Associations and to stimulate the interest of the people of the country in promotion of esports.

To build infrastructure for esports, to establish, maintain and run academy, to provide the best education in the fields of computer education, character building, self-discipline and the development of the creative & social faculties, to grant scholarships or provide financial aid to poor/meritorious individuals in the field of sports and skill development.

Our Mission



Meet the Team



For State Membership & Club registrations, please send your requests to

Contact Us

Contact us

Registered office:
G-36, 1st Floor, G-Block,
Outer Circle, Connaught Place,
New Delhi

PinCode: 110001

Email: contact@esportsfederation.in

Drop us a line!